Rules for Team Matches

Regular tag team rules allow only one “legal” wrestler from each team to be in the ring at a time. To transfer the right to enter the ring to another member of the team, physical contact must occur between the wrestlers (usually the right is transferred by clapping the palm of one wrestler against the palm of another). In wrestling, this is called a tag. The wrestler who passed the tag has five seconds to leave the ring. During this period of time, a quick team hold can be made in the ring.

“Illegal” wrestlers must be behind the ropes, waiting for the tag. In many promotions, the tag is considered valid if, during its production, the wrestler behind the ropes touches the cushion or turnbuckle rope in the corner of his team.

Match rules may change the number of possible legal wrestlers in the ring, up to and including all team members.

Sometimes multilateral matches with the rules “every man for himself” (English every man for himself) include some kind of team rules. Outside the keyfeb, this is done to allow the wrestlers to take turns resting, so fresh and rested wrestlers always remain in the ring, and therefore the match is played at a faster pace. A prime example is the four-way Fatal Four-Way type of match – only two wrestlers are active in the ring, while the other two are outside the ring and “rest”.

In a Tornado Tag Team match, all participants in the match are legal, and there is no tag transfer. Tornado matches are often played without rules or disqualifications.

In addition to the standard rules, a wrestler may not hold their own tag team partner, even if it is technically possible under the match rules (for example, in a tornado match or a three-way tag team match). This rule is called the Outlaw Rule, in honor of the first to try to hold each other (to dishonestly defend their team titles) Road Dog and Billy Gunn, better known as the New Age Outlaws team. Outlaws).

Technical rules

A wrestler is not allowed to strike with a closed fist and toe of a boot. Bites and blows to the eyes are also prohibited.

Wrestlers can lift each other and carry out all sorts of shock techniques. Some of them are somehow banned in some promotions (such as, for example, the piledriver).

The performer can jump on the opponent, regardless of whether he is standing or lying. A flying technique can be carried out in any way, with the exception of bites, suffocations and effects on the eyes during techniques.

Any wrestler may be attacked by the opponent(s) at any time from any position. Any hold must be broken after the receiving wrestler has grabbed the ropes. After the wrestler contacts the ropes, the referee starts the count, after five seconds the judge may disqualify the attacking wrestler (depending on the rules of the match, disqualification may not be provided). Usually, such a measure is provided for painful ones – the wrestler conducting the painful hold is forced to release the opponent as soon as he touches the ropes and the judge fixes the contact. If the pinned wrestler’s foot or arm is on or under the rope during the hold and the referee sees this, the hold must be broken. Each of these termination measures is called a “rope break” in wrestling. The exception to this rule are moves where the attacking wrestler is on the top rope himself, in which case the defending wrestler can attack the opponent.