Wrestling betting at bookmakers: main features

Wrestling is not a kind of martial arts, but rather a whole theatrical performance, designed to give the audience a whole scattering of emotions. Professional wrestlers combine several qualities. They masterfully master a variety of martial arts techniques, demonstrate outstanding athletic data, but at the same time they are also trained in acting skills in order to present the duel as a real spectacle that attracts fans.

Wrestling federations and their features

Previously, there was a competitive moment in wrestling, intrigue kept. Nowadays, tournaments have grown into big shows, and fights are nothing more than a staging. All federations, under whose auspices the fights take place, make up scenarios of confrontation, and wrestlers only follow pre-agreed schemes. However, the audience enjoys such shows because they do not know who will be the winner.

WWE

Any ratings of wrestling competitions will be headed by the American WWE (World Wrestling Entertainment) – literally, World Wrestling Performances. The federation was founded in 1952, and is popular all over the world, turning into an iconic brand, and it is popularized by no less iconic personalities. Even people far from wrestling, MMA, and generally any martial arts, people have probably heard about John Cena.

WWE tournaments have no age limits – there is no blood, swearing or other elements that require the organizer to mark “18+”, which is why the popularity of the competition is growing exponentially. Wrestling bets in more than 50% of cases mean exactly the shows that the American Federation arranges.

“IMPACT!”

Founders of the IMPACT! (translated from English as “influence, impact”) intend to influence the current alignment of forces. The Jarrett brothers founded the company in 2002, positioning it as WWE’s main competitor. Unlike the American pioneering company, IMPACT! saturate the show with acrobatic numbers and dangerous stunts, so the entertainment of tournaments increases several times. And blood, along with “strong words” in the federation do not shy away. The illusion of a real battle is created.

CZW

Combat Zone Wrestling appeared in 1998, and the famous ex-wrestler John Zandig became the founder of the federation. From the battles seen, the language will not turn to talk about productions. The limits on strong blows and a real battle are weakened as much as possible, so there is definitely no time for entertainment – the wrestlers show the fight, not the show, but such rules have led to the fact that the fights are ordered on the official TV channels. Too much cruelty.

bjw

The Federation appeared in Japan, and is mostly popular among the inhabitants of the Land of the Rising Sun. Some elements of the competition were adopted from WWE, but it is difficult to call them completely staged. The Japanese love tough fights and BJW caters to the tastes of its fans.

RoH

The federation was founded in 2002, and its name translates as Ring of Honor (arena of respect). The name is not accidental, since the respect of fighters for each other is the basis of competitions under the auspices of this federation. And the programs are seasoned with acrobatic stunts and other spectacular elements. The federation took a roll towards the show program, to the detriment of the dialogues between the fighters.

The main types of wrestling bets

 

Bets on fights created for entertainment attract a certain audience of bettors. Someone wants to make money, while other cappers are interested in watching competitions, and the stakes fuel this interest. Of course, domestic bookmakers do not dazzle with a variety of lines, since this type, which combines sports and entertainment, has not yet gained such popularity as overseas. The main bets on wrestling competitions include:

  • victory of one of the wrestlers;
  • the victory of a particular wrestler in a tournament (consists of several competitions);
  • efeat in the tournament (the capper makes a bet that the fighter will not win the tournament, intermediate results do not matter);
  • type of victory (opponent surrendered, by points, etc.);
  • a prediction on whether or not there will be a knockout in the confrontation;
  • bets on the disqualification of the opponent.